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Mugen screenpacks 9000
Mugen screenpacks 9000









mugen screenpacks 9000
  1. #Mugen screenpacks 9000 how to#
  2. #Mugen screenpacks 9000 720p#

Hey bro, in teh f of your screenpack you can define the number of sprite of 9000 group (like you have many of sprite for that group). I hope you guys can clarify things for me, it will be much apreciated hahaha Easy, right?īut the point is, I already saw lots of characters with other sprites in the 9000 group, but no matter what number I use, the Screenpack don't recognize it.Īm I doing something wrong? Or it's impossible to do that? Doing that, I will just have to add a new portrait without losing the original Big Portrait. So, I just decided to change f to recognize another sprite number. I was changhing the Big Portrait sprites (9000,1), but then I realized "Probably I'm not going to use this Screenpack forever." and I though about all the job to change every single Big Portrait back again. The screenpack have two Big Portrait options:

#Mugen screenpacks 9000 720p#

I changed my screenpack almost two years ago to the "Mugen Multiverse - Cross generation of fighters - 720p - 1.1" and I've been looking for a solution for something that I consider a problem, but didn't find a thing Just keep in mind that when you ARE doing IT for the first time DONT BE SCARED if its does look bit confusing but once you understand it. Whelp young man I be praying for you and best of luck with your OVER 9000 Slots and I hope that I help you out so PRETTY mush that Mugen is all about the Trails and Errors and deal with Adjusting and Position the best way you can. THERE IS NO CHARTS or Diagrams for Mugen. Keep in mind that you have to keep playing with the position for your small portraits to fit them in your screen pack that you are using. Now its time for you to play the BACK AND FORT game with ur mugenĪnd you need to move the small ports and do alot of adjustment in your screen pack Now its time for you to pay with the cell.spacing for most Screen pack that do have 9000 you can set to

mugen screenpacks 9000

You need to adjust the SIZE first go to cell.size and set it toĬell.size = 5,5 <-this is for the small box cell size pixel for 6圆 Moveoveremptyboxes = 0 1 to allow cursor to move over empty boxesĬell.size = 27,27 x,y size of each cell (in pixels) Pos = 323,148 This here what make you move the small boxes to Position t Now this where you need to move the small portrait to fix in the boxes Okay now we got the smal port very small and pain in the butt to see. Now to make the small portrait to fit on small box 6圆 pixel you need to play with the portrait.scale Portrait.spr = 9000,0 Do not change from 9000,0 you now need to resize the small portraits to fix in the 6圆 pixel boxes Okay now that you made your row and columns. Let me break it down for youĬOLUMNS STARTS FROM THE LEFT TO THE RIGHT The row and columns what you need to adjust and play with the numbersīecause you don't have no clue how this works. Then scroll down just a little bit more until you see this Next go open up your f scroll down until you find this Just be sure to choose what color you want to be transparent

#Mugen screenpacks 9000 how to#

This will safe me some time to explain everything in text so go and watch my video guideĪnd on my video please go to the timer at 59:35 that will show how to index the boxes. I best recommend going here because on my video guide I explain how to inxde the small boxs for gimp

mugen screenpacks 9000

Gimp is free, so you have no problem installing itĪlso get these tools as well you need them Now that you made the cursor and the small box to be 6圆 pixel go and index them by using Gimp This is how a very small cursor should look you need to make the player one and player two cursor box the same size 6圆 size pixel you need to make small box cell for the small portraits must be 6圆 size pixelĢ. There some things that you need to make it a 9000 slotsġ.











Mugen screenpacks 9000